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The Escape Pod is unarmed, can fly faster than gunships but is slower than fighters, bombers & fighter/bombers. Its only function is to rebuild the body of the ACU at the cost of 1500 Mass, 7500 Energy and 3 minutes of your time. After completion of the body somewhere on the ground, the head immediately reattaches. The Escape Pod is classified as an air unit, so anti-air units will attack it. (Unless of course the Core Dump ability has been researched)
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The "death nuke" now only occurs if the Control Centre is destroyed. The body of the ACU is destroyed without any explosion, collapsing on the ground and leaving a reclaimable wreck behind. When the ACU gets into a difficult situation and faces destruction, it is possible to detach the top portion of the ACU from the rest of the unit and escape. It is available to all factions and is functionally identical but asthetically unique for all 3 factions, being based on the command center "head" of the Armored Command Unit.
CARRIER COMMAND 2 CONTROLS UPGRADE
The ACU Control Center/Escape Pod is a detachable part of the ACU made available though a researchable upgrade for the ACU.
CARRIER COMMAND 2 CONTROLS PC
Carrier Command was named the 56th best computer game ever by PC Gamer UK in 1997. The editors called it "a splendid mixture of strategic planning and arcade action". In 1991, PC Format named Carrier Command one of the 50 best computer games ever. The ZX Spectrum version was awarded a " Crash Smash" with 97%, and was awarded 94% by Your Sinclair, and was placed at number 12 in the Your Sinclair official top 100. A 1992 survey in the magazine of wargames with modern settings gave the game two and a half stars out of five, describing it as a "futuristic arcade game", and two 1994 surveys gave it two stars. Ĭomputer Gaming World in 1988 praised the game's blend of strategic and tactical play, recommending it as an improvement over Starglider. The game was ranked the 15th best game of all time by Amiga Power. ACE ( Advanced Computer Entertainment) scored the PC version 965/1000, while Zzap!64 magazine awarded the Amiga release 92%. The Games Machine awarded the Atari ST and Amiga versions 98% and 97% respectively and ranked Carrier Command the #1 game of 1988.
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