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Carrier command 2 controls
Carrier command 2 controls







carrier command 2 controls
  1. CARRIER COMMAND 2 CONTROLS UPGRADE
  2. CARRIER COMMAND 2 CONTROLS PC

The Escape Pod is unarmed, can fly faster than gunships but is slower than fighters, bombers & fighter/bombers. Its only function is to rebuild the body of the ACU at the cost of 1500 Mass, 7500 Energy and 3 minutes of your time. After completion of the body somewhere on the ground, the head immediately reattaches. The Escape Pod is classified as an air unit, so anti-air units will attack it. (Unless of course the Core Dump ability has been researched)

carrier command 2 controls

The "death nuke" now only occurs if the Control Centre is destroyed. The body of the ACU is destroyed without any explosion, collapsing on the ground and leaving a reclaimable wreck behind. When the ACU gets into a difficult situation and faces destruction, it is possible to detach the top portion of the ACU from the rest of the unit and escape. It is available to all factions and is functionally identical but asthetically unique for all 3 factions, being based on the command center "head" of the Armored Command Unit.

CARRIER COMMAND 2 CONTROLS UPGRADE

The ACU Control Center/Escape Pod is a detachable part of the ACU made available though a researchable upgrade for the ACU.

  • Carrier Command at .This article was released half-baked, and is a stub.
  • ^ Carrier Command 2 announcement by Microprose.
  • ^ Flynn, James Owen, Steve Pierce, Matthew Davis, Jonathan Longhurst, Richard (July 1997).
  • "Never Trust A Gazfluvian Flingschnogger!". "War In Our Time / A Survey Of Wargames From 1950-2000".
  • ^ Amiga Power magazine issue 0, Future Publishing, May 1991.
  • ^ The Games Machine, July 1988, page 41.
  • ^ The Games Machine, July 1988, page 39.
  • ^ a b Zzap! October 1988, p88-89 Archived December 14, 2008, at the Wayback Machine.
  • ^ a b The Games Machine, July 1988, page 40.
  • ^ a b Advanced Computer Entertainment, issue 27, Dec 1989.
  • The sequel received mixed reviews, with The Games Machine rating it 6.7/10 points and calling its gameplay "brilliant" but "brought down by obtuse and ancient systems". Players cooperatively play utilizing different stations aboard the carrier deck. There is a multiplayer component using invitation systems through Steam or by invitation code. Included in the purchase is a virtual reality version of the game. It was published by the reconstituted Microprose and was released Augon Steam. It features a vast 33-island archipelago on the planet-moon Taurus.Ĭarrier Command 2 was announced in December 2020. It's a real-time action/strategy game, where the overarching objective is to conquer and control islands. Ĭarrier Command: Gaea Mission (2012) is a modern remake by Bohemia Interactive's Prague studio. Hostile Waters: Antaeus Rising (2001) was inspired by Carrier Command and has many similarities. The editors wrote that it "packs more flight-sim, sea-sim and tank-sim action and strategy than a dozen of your so-called CD-ROM games could manage in a million or more megabytes." Legacy Ĭarrier Command was followed by Battle Command, where the player controls a tank.

    CARRIER COMMAND 2 CONTROLS PC

    Carrier Command was named the 56th best computer game ever by PC Gamer UK in 1997. The editors called it "a splendid mixture of strategic planning and arcade action". In 1991, PC Format named Carrier Command one of the 50 best computer games ever. The ZX Spectrum version was awarded a " Crash Smash" with 97%, and was awarded 94% by Your Sinclair, and was placed at number 12 in the Your Sinclair official top 100. A 1992 survey in the magazine of wargames with modern settings gave the game two and a half stars out of five, describing it as a "futuristic arcade game", and two 1994 surveys gave it two stars. Ĭomputer Gaming World in 1988 praised the game's blend of strategic and tactical play, recommending it as an improvement over Starglider. The game was ranked the 15th best game of all time by Amiga Power. ACE ( Advanced Computer Entertainment) scored the PC version 965/1000, while Zzap!64 magazine awarded the Amiga release 92%. The Games Machine awarded the Atari ST and Amiga versions 98% and 97% respectively and ranked Carrier Command the #1 game of 1988.









    Carrier command 2 controls